Jim Zub
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The Young Adventurer's Collection Box Set 2 (Dungeons & Dragons 4-Book Boxed Set): Beasts & Behemoths, Dragons & Treasures, Places & Portals, Artifice -- Jim Zub, Paperback
700 in stock, ready to ship
Explore the worlds of Dungeons & Dragons and discover your path to adventure with these illustrated, introductory guides for new adventurers. Immerse yourself in the fantastic magic and monsters of Dungeons & Dragons! This collection introduces young fans to some of the exciting characters, locations, creatures, and magical elements useful for creating your own epic, adventure-filled D&D tales. Keep Beasts & Behemoths close at hand--this manual of monsters might save your life! This immersive bestiary introduces you to D&D's most memorable monsters, from the smallest demiliches to the most dangerous rocs. No creature is more fascinating and terrifying to an adventurer than a dragon! Dragons & Treasures presents a one-of-a-kind course on the unique personalities, fabled treasures, and wondrous artifacts of the most legendary of creatures: dragons! Explore the geography, inhabitants, and legends of D&D realms with Places & Portals. Featuring fascinating lore, advice on wilderness survival, and the basics needed for any journey, this guide will help you traverse the worlds of D&D--and create your own! Discover wondrous enchanted items and curious constructs with Artificers & Alchemy. Learn about autonomous created creatures like the warforged, peculiar phenomena like eldritch storms, and sentient weapons like Snicker-Snack the Greatsword, as well as the artificers who make them.
Author: Jim Zub, Stacy King, Andrew Wheeler
Publisher: Ten Speed Press
Published: 09/24/2024
Pages: 448
Binding Type: Paperback
Weight: 0.31lbs
ISBN: 9780593836125
Audience: Ages 9-12
Author: Jim Zub, Stacy King, Andrew Wheeler
Publisher: Ten Speed Press
Published: 09/24/2024
Pages: 448
Binding Type: Paperback
Weight: 0.31lbs
ISBN: 9780593836125
Audience: Ages 9-12
About the Author
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
Product Tags:
Activity Books, Ages 9-12, Children's Books/Ages 9-12 Nonfiction, Dungeons & Dragons Young Adventurer's Guides, Games & Activities, Grades 1-3, Grades 6-8, Jim Zub, Juvenile Nonfiction, Paperback, Ten Speed PressContact form
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