Tacke, Adrienne B.

Coding for Kids: Python: Learn to Code with 50 Awesome Games and Activities -- Adrienne B. Tacke, Paperback

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Games and activities that teach kids ages 10+ to code with Python

Learning to code isn't as hard as it sounds―you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples-and a little silliness!

Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book.

This beginner's guide to Python for kids includes:

  • 50 Innovative exercises―Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more.
  • Easy-to-follow guidance―New coders will be supported by thorough instructions, sample code, and explanations of new programming terms.
  • Engaging visual lessons―Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple.

Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.



Author: Adrienne B. Tacke
Publisher: Rockridge Press
Published: 03/19/2019
Pages: 232
Binding Type: Paperback
Weight: 1.21lbs
Size: 9.25h x 7.50w x 0.64d
ISBN: 9781641521758
Audience: Ages 9-12

Product Tags:

Adrienne B. Tacke, Ages 9-12, BEST SELLER, Books, Books › Subjects › Children's Books › Computers & Technology › Entertainment & Games, Callisto Kids, Children's Books, Children's Books/Ages 9-12 Nonfiction, Coding & Programming, Computers, Computers & Technology, Entertainment & Games, Grades 4-6, Juvenile Nonfiction, Paperback, Scripting languages (Computer science), Software, Subjects, Young Adult

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